Publication Date



This study draws on pre- and post-surveys of 574 upper primary students who engaged in intensive work over two school terms to produce a multimodal narrative using desktop animation software. It was thought that factors such as general ability with computers, interest in composing stories and persistence with long-term projects might be influences of successful completion or higher quality products. Over the course of the project, there is evidence of student growth in the ICT-related skills as well as enjoyment and capacity with story composition. However, concerns remain over the pedagogy of extended project work and the impact of this on student learning in the affective domain. The impact of these findings for classroom teaching and the planning of long-term ICT projects are discussed.

Document Type

Open Access Conference Paper

Access Rights

Open Access

Included in

Education Commons